local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1
main_id = 71555
L0_1 = {}
L1_1 = 7155501
L2_1 = 7155502
L3_1 = 7155503
L4_1 = 7155504
L5_1 = 7155505
L6_1 = 7155506
L7_1 = 7155507
L8_1 = 7155508
L9_1 = 7155509
L10_1 = 7155510
L11_1 = 7155511
L12_1 = 7155512
L13_1 = 7155514
L14_1 = 7155515
L15_1 = 7155516
L16_1 = 7155517
L17_1 = 7155518
L18_1 = 7155519
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
sub_ids = L0_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.id = 1005
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155501"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155508"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155509"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155510"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155511_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155511"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155512"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.id = 1005
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155514"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.id = 1005
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155515"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.id = 1005
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155518"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.id = 1005
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155517"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155519"] = L1_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155501"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155502"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155503"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155504"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155505"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155506"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155507"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155508"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155509"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155510"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155511_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155511"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155512"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155513"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155514"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155515"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155516"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155517"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155518"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 20088
L3_1.pos = "WQ7155508_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7155519"] = L1_1
